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Randy Pitchford Addresses Borderlands 4 Console FOV Slider Complaints: ‘There’s Some Desires I Have The place an FOV Setting Would possibly Have an effect on Equity’

Admin by Admin
September 13, 2025
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Randy Pitchford has responded to complaints in regards to the console model of Borderlands 4 missing a subject of view (FOV) slider, suggesting equity could have one thing to do with it.

PlayStation 5 and Xbox Sequence X and S gamers of Borderlands 4 have been shocked to find not solely a scarcity of a FOV slider in-game, however no movement blur toggle, both. The PC model of Borderlands 4 has settings for each — within the case of FOV you may improve the worth in levels as much as 110 for each first-person play and car use, and for movement blur you may change the quantity and the standard.

The dearth of a FOV slider is the most important subject proper now with Borderlands 4 on console, if anecdotal proof throughout the web is something to go by, with some complaining that not with the ability to tweak the FOV worth is inflicting them movement illness.

“Man, I’ve tried to play it twice at the moment,” mentioned redditor xInsaneAbilityx. “Each occasions I get that ‘car-sick’ really feel after about quarter-hour and need to cease.” “Yeah I’m fairly delicate to movement illness and a slim FOV in first-person makes me actually dizzy. Combining that with movement blur simply churns my abdomen,” added Dallywack3r. “This recreation feels virtually zoomed in, it‘s actually not nice to play,” mentioned christophlieber.

There are additionally ideas the console model of Borderlands 4 lacks a FOV slider with a purpose to keep sure efficiency ranges. By growing the FOV, you’re placing the {hardware} underneath extra pressure and probably impacting issues like framerate.

However social media posts from Gearbox growth chief Randy Pitchford recommend one of many concerns is equity.

“Quickie for console mates: FOV settings,” Pitchford started. “There’s some goals I’ve the place an FOV setting may have an effect on equity. I am unable to actually speak about it but, however I see that is necessary to you so we’re taking a look at it.”

Pitchford included a vote in his social media put up, which, after almost 25,000 votes, reveals simply how necessary a FOV slider is to his followers. On the time of this text’s publication, the choice “FOV slider or GTFO!” had 72% of the vote.

The outspoken Gearbox boss went on to say gamers “do not know what the workforce and I have been planning and the way FOV slider may have an effect on equity with such a factor.”

He added: “That mentioned, I’ve all the time wish to decide to and prioritize what Borderlands needs to be versus attempt to flip it into one thing it ought to. My hope is for my/our ambitions to be additive, not subtractive.”

Quickie for console mates: FOV settings: There’s some goals I’ve the place an FOV setting may have an effect on equity. I am unable to actually speak about it but, however I see that is necessary to you so we’re taking a look at it. Vote right here:

— Randy Pitchford (@DuvalMagic) September 12, 2025

So, what’s Pitchford really saying right here? The “equity” quote has prompted some confusion. Might it relate to an upcoming PvP mode? In that case, why would the PC model have it? Proper now, Borderlands 4 is a PvE co-op recreation, so the road about “equity” has raised various eyebrows.

Some are questioning if Pitchford is speaking about equity when it comes to the efficiency of the sport giving some gamers a bonus. The upper the FOV, the extra the participant can see, versus the decrease the FOV the extra steady the frames are. Maybe each give some degree of benefit?

“What does ‘equity’ even imply?’ requested redditor buddachickentml. “Principally being neutral to all gamers with out favoritism. Equity to all,” advised Wolf-O7. “Humorous sufficient it is utterly backwards although. As a result of console gamers aren’t being handled pretty in comparison with their counterpart on PC. (Particularly since this kind of appears like a PVP mode the best way he makes it appear).” Then, from Airaen: “Yeah, how is it truthful that PC gamers can change the FoV and console gamers cannot?” “Equity in a PvE recreation? Will you ban ultrawide screens?” mentioned on social media person.

Borderlands 4 helps crossplay between all platforms at launch, so Pitchford’s feedback are doubly complicated.

As for movement blur, in one other social media put up Pitchford informed console gamers “we aren’t down with movement blur and don’t assist it.” He continued: “In case you’re seeing what appears to be movement blur, perhaps verify your tv settings for no matter automated BS it could be doing to your picture? It isn’t us.”

However once more, that remark is complicated given there are movement blur settings in Borderlands 4 on PC.

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Randy Pitchford has addressed Borderlands 4 console complaints. Picture by Jon Kopaloff/Getty Photos for Lionsgate.

No matter Pitchford means right here, Borderlands 4 has obtained off to a giant begin on Steam. It’s approaching a peak concurrent participant rely of 300,000 on Valve’s platform, the place it is likely one of the most-played video games. No different Borderlands recreation has come near that when it comes to concurrent participant numbers on Steam.

Pitchford declared it inconceivable to interrupt the Borderlands 4 servers this weekend by way of sheer weight of participant numbers alone — and he’s so assured he’s publicly promised that Borderlands 4 received’t be part of the lengthy checklist of huge AAA video games whose on-line methods fail at launch.

Whereas Borderlands 4 is off to a giant begin when it comes to participant numbers, it’s not completely plain crusing for Gearbox. The discharge was marred by complaints about PC efficiency which have resulted in a ‘blended’ person evaluate score on Valve’s platform. The complaints revolve round poor efficiency even on excessive powered PCs, with some affected by crashing that makes the sport troublesome to even begin.

In response, Gearbox posted a Borderlands 4 Nvidia Optimization information on Steam, advising gamers the way to optimize their graphics settings for “higher efficiency and framerates” on PC with the Nvidia app.

Gearbox then issued a chunk of recommendation to PC players that to me reads like an effort to stop gamers from making knee-jerk reactions to the sport’s efficiency as quickly as they’ve modified their settings: “Please notice that any time you modify any of your graphics settings, your shaders might want to recompile. Please hold enjoying for not less than quarter-hour to see how your PC’s efficiency has modified.”

In case you are delving into Borderlands 4 do not go with out up to date hourly SHiFT codes checklist. We have additionally obtained a big interactive map able to go and a badass Borderlands 4 planner software courtesy of our buds at Maxroll. Plus take a look at our knowledgeable gamers’ decisions for which character to decide on (nobody agreed).

Wesley is Director, Information at IGN. Discover him on Twitter at @wyp100. You possibly can attain Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.



Tags: AddressesaffectBorderlandscomplaintsConsoleDreamsFairnessFOVPitchfordRandySettingSlider
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