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Battlefield 2042 will get shock enormous replace amidst Battlefield 6 hate

Admin by Admin
August 18, 2025
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The Battlefield 6 open beta has come and gone, which suggests the one factor followers can do proper now could be argue and wait. One sizzling subject of debate has been Battlefield 6‘s map dimension, which followers insist is just too cramped to correctly seize the true Battlefield expertise. Like clockwork, DICE has answered the decision by dropping a sudden replace to 2021’s Battlefield 2042, a recreation recognized for its ginormous map sizes.

Regardless of a brand new recreation on the horizon, Battlefield 2042 hasn’t been totally laid to relaxation. The massive-scale shooter has had a handful of updates in 2025, although most of them have been smaller changes, returning limited-time occasions, and crossovers involving different EA franchises like Mass Impact and Useless Area. The Aug. 18 replace is totally different. The patch brings with it new weapons, automobiles, and even a fan-favorite map, Iwo Jima.

It is good timing on EA’s half, with Battlefield 6‘s beta now inaccessible to gamers and all of the destructive chatter surrounding the upcoming recreation. Some gamers disliked the brand new expertise sufficient that they claimed they’d quickly return to Battlefield 2042 as a substitute. The futuristic entry within the sequence initially noticed combined reception from followers, however after some updates and the addition of recent maps, followers largely walked away feeling just like the shooter had landed in the precise spot. The difficulty is that DICE nailed it after most individuals thought of or gave Battlefield 2042 a strive, so the participant base did not essentially see a merited resurgence in customers. This can be a nice alternative to remind individuals of a recreation which may fulfill all their wishes whereas additionally retaining Battlefield 6 within the dialog. For some added incentive, gamers who check out the brand new content material in 2042 will get some kind of unique content material in Battlefield 6, however EA didn’t share what these rewards can be.

Gamers must thoughts an energetic volcano in Iwo Jima, which may explode in the midst of a match. The brand new map will even characteristic boats, bunkers, and trenches on a 700×200 map. It nearly comes throughout like a direct response to the criticisms levied at Battlefield 6, although realistically, content material like that is usually developed over an extended time period than a mere week or two.

The brand new weapons embody a KFS2000 assault rifle and a semi-automatic Lynx sniper rifle, whereas the 2 added automobiles are each assault jets. Battlefield 2042 will even incorporate a free battle move with 60 tiers of unlocks. Tiers 8, 19, 30, 40, 49, and 60 will web you a goodie in Battlefield 6 particularly, and you’ve got till Oct. 7 to earn all of them.

For these of you who do not need to shell out cash for a fully-priced previous recreation, or join EA’s subscription program that features Battlefield 2042, the excellent news is that Battlefield 6 devs insist that the complete launch could have greater maps. However with Rush mode being restricted to 12 vs. 12 gamers, followers are feeling skeptical about it making a distinction. Can a struggle really feel epic with the equal of some squads on both sides? Followers are used to participant counts that make them really feel like they’re part of a full-blown military, in spite of everything. That, and, one other main concern, is that Battlefield 6‘s action-oriented fight pushes the sequence into twitchy Name of Responsibility territory the place the overarching expertise contains a variety of speedy kills and deaths.

We’ll have to attend till Oct. 10 to seek out out if Battlefield 6 will get it proper. For now, listed here are the complete patch notes for Battlefield 2042:

Weapons

  • Mounted a difficulty for varied weapons the place the Underloaded Journal didn’t present the right mesh when geared up.
  • Vault Weapon LMGs and DFR Strife

Dev remark: Up to date UI stats on prolonged ammo attachments to higher mirror how they behave. Most of them have been lacking “Reload pace” as a destructive trait and barely decrease dealing with. Observe that that is purely an UI change and that the weapons themselves already had this energetic.

  • Laser and flashlight underbarrels ought to now present appropriately the on/off state within the stock UI.
  • Mounted a difficulty the place underbarrel grenade launchers would generally be extra correct whereas shifting, they need to now at all times be much less correct when shifting.

Dev remark: This repair comes with a small tuning move on accuracy to make it extra per hip fireplace and purpose down sights.

  • Added texture variations to all underloaded magazine attachments and glued a difficulty the place AEK-971 prolonged magazine wouldn’t present a visible variation usually.
  • Textual content description for various journal attachments up to date to be extra reflective and correct.
  • NTW-50:

Barely elevated Anti-Materials Excessive-Energy injury versus mild automobiles, civilian automobiles and deployed devices.

Dev remark: The intention is to lean in a bit to the anti-materiel identification for this weapon when the soldier chooses to go for further armor penetration.

Mounted a difficulty the place the Ghost Hybrid scope didn’t present a touch for switching between magnification modes.

Mounted a difficulty the place excessive energy ammo had a barely larger fireplace fee than commonplace problem ammo. It ought to now have a barely decrease fireplace fee than commonplace problem.

Mounted a difficulty the place the AK5C prolonged magazine gave unintended bonuses to horizontal and vertical recoil. The prolonged magazine is not granting stated bonuses, making it the identical as different commonplace problem prolonged magazines.

  • Mounted a difficulty with Masterkey and Underbarrel Grenade Launcher lowering the ammo a participant spawns with for the Masterkey on LCMG and SWS.
  • Mounted a bug with the Arcom Tactical Muzzle Attachment obstructing the participant’s view.

Dev remark: With fixing this bug we’re additionally re-enabling the attachment in-game!

  • Mounted a bug the place the pink laser attachment on the PP-2000 appeared inexperienced.
  • Mounted LS-1 laser icon layer within the assortment display screen for MP443.

Modes

As soon as the spherical has began it’s now not attainable to alter characters.

  • Mounted a bug the place the improper icons have been proven on the Frontlines scoreboard.

Gameplay Movement & Social

  • Improved visibility of controller enter prompts within the stock HUD towards mild backgrounds.
  • Up to date the sport credit record with the ultimate record of all of the passionate builders who’ve poured their hearts and souls into this recreation. Please test it out, and thanks for enjoying and sticking with us!

Automobiles

  • Eliminated plow collision from the CAV-Brawler pores and skin “Crossroads”, to maintain it from getting caught on terrain and buildings.
  • Added new hints for the pilot of the assault jets together with free look.
  • Bomb hatches of the XFAD-4 Draugr now appropriately open and shut.
  • A10 Warthog and Frogfoot now not take injury when the other way up midair on low velocity.
  • Up to date the eject impulse on the A10 Warthog and Frogfoot to be per different automobiles
  • Added intro sequence for A10 and Frogfoot assault jets.
  • Frogfoot and A10 require extra contact with water to routinely eject gamers now
  • Improved situations of roadkills not being rewarded when carried out by frogfoot
  • Free look in 1p in A10 and Frogfoot now not steers the automobile
  • Zoom maintain/toggle participant choice is now appropriately taken into consideration by the SU-25TM Frogfoot
  • Mounted a bug the place the “Normandy” XFAD-4 Draugr pores and skin would make the automobile take extra injury.
  • Elevated the injury RPG and recoilless offers to EBLC-Ram.
  • Blast radius of EBLC -Ram driver missiles decreased from 3 to 1.5″
  • Mounted a difficulty with assault jets barely floating on the menus.
  • Improved digital camera positions throughout customization of the assault jets to have a greater visibility of what’s being personalized.
  • Mounted inconsistent FoV on the assault jets.
  • Up to date the assault jet to make use of the same bullet rework to 2042 jets.
  • All locking weapons now ought to appropriately lock onto empty automobiles if the automobile is designated.
  • Littlebird will now not fly backwards at very excessive pace when hacked.
  • Lowered G drive results on the assault jets to cut back blackout early throughout turns.

Developer remark:

With the addition of the 2 new Assault Jets, we’re lowering the function of Fighter Jets in floor fight.

  • F35/SU57

    • Common rocketpods ammo lowered from 16 to 14
    • Common rocketpods blast injury lowered from 150 to 100
    • Afterburner of F35 and SU57 elevated from 6 to 9 ( Draugr unchanged) that is to additional improve the effectiveness for dogfighting
  • XFAD-4 Draugr

    • HE impression injury lowered from 15 to 13.5
    • HE blast injury 20 to 18
    • JDAM bomb reload time elevated from 20 to 25
    • Napalm bomb reload time elevated from 30 to 35
    • Napalm internal (max injury radius) lowered from 8m to 4m
    • Total blast radius from 20m to 8m (retains 20m burning radius however no preliminary explosion injury)
    • Napalm bomb shockwave injury has been drastically lowered.

A10 Warthog and SU-25TM Frogfoot Assault Jets:

  • New look!
  • Recent audio for among the weapons.
  • Total improve to maneuverability of the planes particularly the elevators.
  • Moved the previous Air to Floor Missile digital camera from behind the aircraft to underneath the wing for higher visibility
  • Moved the cockpit cameras for a wider view when inside.
  • Added a brand new secondary weapon with explosive rounds for comfortable targets.
  • Varied changes to the first cannon to suit the roster of 2042.
  • Varied adjustments to air to floor missiles together with fee of fireplace, injury, secondary projectile when designated for larger injury.
  • Varied adjustments to rockpods to suit the roster of 2042.
  • Missile countermeasure now has a cooldown of 18 seconds, different jets retain their 12 seconds flare cooldown.
  • We now have added an emergency, secondary countermeasure just like what the XFAD-4 Draugr makes use of for these automobiles as they’re an enormous and slower goal within the battlefield. That is meant for use hardly ever to save lots of the pilot, so anticipate lengthy cooldowns and brief life time. Gamers could have the choice to decide on this over restore.
  • Belt pace has been reworked to perform equally to the IFVs now we have launched lately, it applies on all weapons.
  • Added a brand new capability to reinforce maneuverability of the airplane, selecting it will improve practically all mobility elements; nonetheless, gamers will spawn with fewer ammo on particular weapons.
  • Added a brand new capability that may improve the injury output on all weapons with price of your maneuverability
Tags: BattlefieldHateHugesurpriseupdate
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