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Battlefield 6 patch lastly ends the menace of the Lock-Guided Missile, shuts down the Recon Drone Sledgehammer exploit and extra

Admin by Admin
November 16, 2025
Home Gaming
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The subsequent Battlefield 6 replace is right here. Having gone reside simply moments in the past, replace 1.1.1.5 is one thing of a midseason replace, bringing a number of high quality of life tweaks to the sport alongside some key fixes for a number of of the problems that cropped up since the launch of Season 1 in late October.

This newest launch can be the primary to deal with a few of the issues gamers have been operating into enjoying Redsec battle royale, the free-to-play element that additionally got here out lately.


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Patch 1.1.1.5 is pretty restricted in scope. The most important repair on this one involves the Lock-Guided Missiles going by way of flares, and usually being annoying sufficient to cease gamers from utilizing air automobiles altogether.

The Lock-Guided Missiles have been primarily utilized by AA automobiles, however they is also outfitted by IFVs, which made it much more of a nightmare to pilots. It obtained so dangerous that Battlefield Studios disabled it totally whereas the workforce labored on a correct repair.

One other exploit the patch fixes is the one which allowed gamers to face on the Recon Drone and attain areas they’re not presupposed to. This was completed by… repeatedly hitting it with a Sledgehammer. The long-running challenge of automobiles not spawning for sure groups in Conquest and Breakthrough seems to have lastly been mounted, too.


Picture credit score: Battlefield Studios, EA.

When it comes to battle royale, the patch has a number of fixes that ought to assist make the expertise extra constant, in addition to enhance the move of matches. One of many extra attention-grabbing addresses a difficulty that would remove the whole squad as a substitute of reviving useless teammates when utilizing a Cellular Spawn.

Patch 1.1.1.5 additionally has but extra changes to weapon dispersion (bloom). A few of the casses it addresses embody transitioning from dash to firing in ADS, and others the place it apparently scaled with participant motion pace.

Learn on beneath for the complete change log:

Multiplayer

Participant

  • Fastened a difficulty the place dispersion can be greater than supposed when going from dash to firing in ADS.
  • Fastened a difficulty the place dispersion would incorrectly scale with motion pace and all the time assume the participant is shifting at most motion pace for the stance.
  • Tuned touchdown animation to scale back extreme digital camera and weapon motion when aiming down sights, bettering visible stability throughout and after touchdown. This replace additionally resolves situations the place the ADS goal might be displaced when sliding.

Automobiles

  • Fastened a difficulty the place Lock-Guided Missiles didn’t get countered as anticipated when met with enemy countermeasures corresponding to flares.

Devices

  • Fastened an exploit permitting gamers to ascend and entry unintended areas when standing on the XFGM-6D Recon Drone by hitting it with the Sledgehammer.

Maps and Modes

  • Fastened a difficulty the place automobiles didn’t spawn accurately in Breakthrough and Conquest.
  • Fastened a difficulty the place matches typically would begin with all sectors and targets energetic on the similar time.
  • Fastened a difficulty in Strikepoint on Siege of Cairo the place destruction didn’t reset at halftime.

UI and HUD

  • Fastened a difficulty in Car Customisation locked Anti-Air Car presets didn’t show their unlock standards as supposed.

Development

  • Fastened a difficulty the place the shotgun weapon problem “Kill 5 Enemies With a Shotgun With out Reloading” didn’t full correctly.
  • Fastened a difficulty the place progress for the “Engineer Specialist 3” Task didn’t save accurately.

Portal

  • Fastened a difficulty the place “SpawnLoot” wouldn’t spawn Ammo or Armor.
  • Fastened a difficulty the place gamers with neighborhood creations privileges set to Block may nonetheless entry user-generated Group Experiences when the get together chief hosted a match.

Audio

  • Fastened a difficulty the place activating the BF PRO Radio Channel by way of the Commorose didn’t play any sound.

Redsec

Participant

  • Fastened a difficulty the place Battle Royale (Quads) matches didn’t finish after the final workforce was eradicated.
  • Fastened a difficulty the place being killed instantly after a cell respawn accomplished may consequence within the squad being eradicated as a substitute of reviving remaining teammates.
  • Fastened a difficulty the place gamers may turn into caught in a top-down view of the map after redeploying.
  • Fastened a difficulty the place gamers retained their Second Probability after redeploying and didn’t transition to the Finish of Spherical display after their subsequent elimination.

UI and HUD

  • Fastened a difficulty the place all squad members displayed the identical highlighted stat on the Squad Placement display.

Development

  • Fastened a difficulty the place the “Battle Royal Grasp Problem 4” didn’t observe progress accurately.
Tags: BattlefieldDroneendsExploitfinallyLockGuidedmenaceMissilePatchReconshutsSledgehammer
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