I’ve performed over 12 hours of MindsEye, the brand new semi-open-world motion recreation from former longtime Grand Theft Auto producer Leslie Benzies. I completed it. I reached its horrible ending after pushing by numerous bugs, horrible efficiency points, and so many boring cellphone calls. And but, in any case that, should you had been to ask me, “Who was MindsEye designed for?” I wouldn’t have a solution for you. Possibly it was designed for individuals who wish to gawk at wastes of cash and expertise?
MindsEye is much too linear to be open-world recreation, and but it’s additionally too huge and boring to be a enjoyable, fast-paced linear motion recreation. As a substitute, MindsEye is a group of varied concepts, some good and plenty of unhealthy, molded roughly into the form of video video games you’ve performed earlier than, however lacking most of what made these video games good. It’s unhealthy, sure, and within the worst method doable. It doesn’t swing for the fences and fail in a style you possibly can respect and which could at the very least make it memorable. As a substitute, it’s a really costly, below-average, considerably fairly however completely bland…factor that’s fully forgettable and dreadfully boring.
So, what’s MindsEye?
Right here’s the fundamental setup for MindsEye: You play as Jacob Diaz, a former soldier with a bizarre cybernetic implant in his mind. Throughout a mission, issues go south and lots of people die, which is generally blamed on Diaz and his implant. Years later, he will get a job at Silva Corp, the corporate behind his implant. They’re arrange in Redrock Metropolis, which is that this recreation’s model of Las Vegas, full with a giant dome in the course of the place. Diaz needs solutions from Silva Corp, and finally his quest for the reality turns into entangled in a plot that entails AI, an evil basic, wealthy tech bros, interdimensional beings, and tremendous robots.
That may sound cool. Possibly even thrilling? Sadly, MindsEye someway turns this bonkers plotline into one of many dullest issues I’ve performed in years.
You need to know what I spent most of my time doing in MindsEye? It wasn’t combating baddies utilizing the sport’s unremarkable cover-based fight system which feels ripped instantly out of GTA V. Nor was it inflicting chaos in huge chase scenes in opposition to police or robots. As a substitute, about 60 p.c of this recreation is spent driving to places and calling folks to speak about what occurred, what will occur, and what is going to occur after that. It’s probably the most tedious method to ship exposition and construct out the world.
And certain, GTA video games usually do comparable drive-and-talk sequences, however they’re normally very brief and are sprinkled all through bombastic missions that happen in extremely interactive open worlds. Against this, in MindsEye, you possibly can’t even steal random vehicles throughout missions. At one level, my automotive obtained caught on a rock so I went to steal a parked automobile. Can’t try this. I shot at a automotive and the motive force obtained out. I went to get in. Nope. Then one of many characters on my cellphone name yelled at me for taking too lengthy to drive to the following boring cutscene.
A gorgeous however boring playground
To developer Construct A Rocket Boy’s credit score, MindsEye appears great. Character fashions are prime quality, textures look nice, and the lighting in some areas may be very lifelike. All of it runs like crap, particularly if various vehicles are on display directly, however Redrock Metropolis is rendered fairly nicely. Driving across the place throughout the recreation’s 12- to 15-hour marketing campaign, I noticed folks tenting, deserted places, police serving to folks out of a automotive wreck, and a lot extra.
It’s an actual disgrace that there’s no purpose to really discover the town throughout MindsEye. You’ll be able to’t even begin taking pictures cops to get a wished stage. It’s a fabulously rendered playground that’s about as interactive as an image of Las Vegas in your cellphone.
If you end MindsEye you get a closing cutscene that doesn’t reply any of your questions or resolve any of the sport’s, like, six dangling plot threads, and then you definately get a post-credits scene that—particularly following the horrible evaluations the sport’s obtained and reported layoffs on the developer—feels very presumptuous to have included. Yeah, I’m certain, we’ll be getting extra MindsEye at some point…
I imply, I suppose we are going to, as a result of the sport consists of (or will embrace) user-generated missions set in Redrock Metropolis utilizing MindsEye’s belongings. The plan is for PC gamers to make new missions and recreation sorts and so forth, after which for the devs to choose the perfect and share them with everybody. For now, although, it’s simply missions made by the group behind MindsEye. These missions typically seem within the marketing campaign, letting you are taking a break from speaking to folks when you drive for 5 minutes to as an alternative shoot some “gangbangers” as a merc or battle off cops to be taught extra about how criminals dwell. I uh, didn’t like several of those missions, and I’m not anticipating many followers are going to be designing stuff for me to play sooner or later.
Right here’s your reward: A foul open world
When you wrap MindsEye and roll your eyes on the horrible ending, you unlock an open-world mode that permits you to freely discover Redrock Metropolis. Nevertheless, you’re caught taking part in as a bizarre dude in a fuel masks, and the town is crammed with probably the most boring, cookie-cutter missions you possibly can think about. It appears like one thing added on the final minute as a result of the parents concerned knew folks would complain about not having an open-world mode.
Right here’s how slapdash this mode is: Your character makes the identical noises as Jacob, and it doesn’t actually have a map to take a look at once you pause the motion.

What do you do on this mode? You largely drive to highlighted spots, shoot 20 folks, seize a factor, and produce it again. Or perhaps you drive by 40 checkpoints in races that go on method too lengthy. None of those missions have voice appearing or new music, or introduce new options. It appears like taking part in a bizarre, unfinished mod of MindsEye somebody made. And that is your reward for beating the sport. Congrats! You’ll be able to drive round a boring metropolis with no radio stations to hearken to and unhealthy missions to finish. Oh, and you continue to can’t steal most vehicles on the planet, as an alternative being pressured to drive round in a white hatchback.
Like I stated on the prime, I don’t know who this recreation is for, and I don’t assume it is going to discover an viewers. Maybe after months of updates, MindsEye will run higher and have fewer bugs. However that received’t change how boring, bland, and totally unremarkable this recreation is. MindsEye is a nasty recreation that isn’t even so unhealthy it’s good. It’s simply unhealthy, and it’ll most likely be forgotten in a couple of months, solely remembered briefly when the sport’s servers are shut down with little warning.
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