Silly By no means Dies, a brand new “Blazing Quick” motion sport from long-time Capcom programmer and producer, Hiroyuki Kobayashi, has dropped its first full trailer, exhibiting off high-octane combo-busting fight and introducing potential gamers to its storyline.
Davy, a freshly risen zombie, should dive deep into the dungeons of hell to collect sufficient Over-Expertise to rescue each the human race and, extra importantly, the love of his life – or fairly dying at this level.
It’s the primary sport from a brand new studio beneath NetEase Video games, GPTRACK50, which is presided over by the aforementioned Kobayashi and full of veteran sport builders with expertise on the likes of Resident Evil, Satan Might Cry and Dragon’s Dogma.
The lineage from Satan Might Cry is obvious within the flashy combo grading system seen within the trailer, but additionally from the pumping onerous rock soundtrack. Nonetheless, fairly than specializing in overtly technical combos and sophisticated inputs, Silly By no means Dies is outwardly prioritising velocity, accessibility and adaptableness over pure problem.
“There have been many ‘“’high-difficulty’”’ video games in recent times,” Kobayashi informed VG247.
“We wished to distinguish ourselves from that development. Relatively than creating an motion sport the place gamers overcome issue purely by way of technical ability, we felt it will be extra accessible as a brand new title if gamers may deal with difficult conditions by way of technique and character development.
“For that cause, we selected to design the sport as an motion RPG the place issue is overcome by way of strategic play and progress, fairly than by way of pure mechanical mastery.”
However there nonetheless are loads of mechanics to grasp in Silly By no means Dies, with Davy in a position to warp his zombified physique to equip large weapons on each his arms, legs and head, in addition to draw on 11 totally different fight kinds which go bump within the evening, clearly taking inspiration from traditional Common monsters melded with twisted equipment.
Some embody traditional motion archetypes just like the tanky Golem or magic-wielding Lich, however there’s additionally loads of DmC-style aerial fight coming from the flapping Harpy, ravaging Werewolf and world-bending Demon, the latter of which zones enemies with whips and gravity traps.
The complete record is:
- Zombie
- Werewolf
- Harpy
- Golem
- Vampire
- Will o’ the Wisp
- Cyclops
- Snow Fairy
- Merfolk
- Lich
- Demon
GPTRACK50 says additionally, you will be capable to mash the monsters collectively (pun supposed), swapping between kinds to allow juggle combos the place you launch enemies into the air because the Creature from the Black Lagoon, then drain their well being as a Vampire earlier than slamming them again right down to the bottom as a bone-crunching Skeleton.
“With the mixture of ‘Kinds’ and ‘Over-Expertise gear’ there’s all kinds of potential setups,” Kobayashi defined. “We designed the system in order that gamers can uncover combos that finest match their very own playstyle and method to the sport, which we imagine will make the expertise extra pleasing.
“This title shouldn’t be a horror sport when it comes to style. Nonetheless, for the reason that protagonist is a zombie, the story contains a solid of distinctive companions, and the enemies are a newly designed military of monsters, there are some parts that might be perceived as ‘horror’.
“That mentioned, it will be extra correct to explain the general tone as ‘enjoyable with a barely spooky edge’.”
Davy doesn’t crawl by way of the dungeon a lot as dash. The core loop of Silly By no means Dies is just like a roguelike, as you smash by way of flooring as rapidly as potential with a set time restrict, upgrading your power and well being, gathering gear and fight kinds and customarily getting stronger and stronger so to smash by way of extra ranges in your subsequent run.
That is the place GPTRACK50’s concept of “Blazing Quick Progress” comes from. That Davy can progressively develop increasingly highly effective till what used to take minutes flashes previous in seconds.
“We selected to design the sport as a time-limited motion expertise as a result of gamers right now usually have busy schedules,” Kobayashi mentioned.
“We wished to create a format that may be loved in brief, well-defined play periods. On the similar time, we wished gamers to expertise the joys and stress of having fun with motion gameplay inside a time restrict — that sense of suspense and pleasure.”
By way of when and the place you possibly can really play Silly By no means Dies, GPTRACK50 has mentioned it’s utilized the blazing quick ethos to sport growth as nicely, with the freshman studio aiming for a 2026 launch.
Apparently because of growth sources PlayStation and PC are the present goal platforms (with Steam Deck compatibility being thought of), with Xbox and Swap a risk however not but absolutely determined.

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