Borderlands 4 is formally out – nearly a day early for some folks, and gamers on Steam have proven up in droves to leap into the most recent loot shooter from Gearbox. The sport has not solely executed very nicely for itself by way of participant exercise, it additionally simply beat all different Borderlands video games.
Steam person critiques, nonetheless, aren’t as glowing as you would possibly anticipate.
It appears Gearbox’s choice to make a extra grounded recreation with Borderlands 4, and step away from referential humour and web slang has labored in its favour. Over on Steam, the sport peaked at 207,479 concurrent gamers (by way of SteamDB) simply hours after it went reside.
Contemplating among the launch instances, and the very fact it wasn’t out on consoles at the moment, there’s each likelihood the weekend will give these numbers a lift. Certainly, even when that’s the very best the height concurrent goes to get, it’s nonetheless higher than each different Borderlands recreation that got here earlier than, with its closest contender being Borderlands 2, having peaked at 124,678 concurrent gamers.
Borderlands 4’s numbers have been actually adequate to get into Steam’s high 5 most performed video games, and it’s presently Steam’s primary best-seller worldwide, having jumped up seven spots this week.

It doesn’t look like everyone seems to be pleased with the sport, nonetheless. Judging by its present Steam person evaluation ranking of Combined (primarily based on 5,435 critiques), solely 62% had constructive issues to say in regards to the co-op loot shooter.
Whereas among the unfavourable critiques contact on narrative and gameplay content material, the overwhelming majority lament the sport’s technical state. Borderlands 4’s lengthy (and frequent) shader compilation pauses come up a number of instances, as do your typical Unreal Engine navigational stutter. In actual fact, stutter points are so widespread that some have taken to calling it Stutterlands 4.
That is one other case of an Unreal Engine 5 recreation getting lambasted for its technical points, and it’s truly change into one thing of a nonestarter for gamers, lots of whom get into the sport anticipating to run into issues simply due to its use of Epic’s recreation engine.
It’s value holding in thoughts that Borderlands 3 had its justifiable share of technical points, too, which took Gearbox some time to fully iron out. It’s fairly potential this can ultimately be the case for Borderlands 4, particularly as soon as Denuvo will get eliminated. Solely time will inform.









