Forward of the beginning of Battlefield 6’s Season 2 subsequent week, Battlefield Studios has shared some perception into a couple of of the main objectives the developer has with the Season 2 patch. The sport’s second season was delayed in mid-January, and the developer even introduced again Battlefield Labs to check out among the new content material and options coming with the brand new season.
Certainly, the broader objectives BF Studios shared with gamers in a brand new weblog submit replicate a few of what Labs gamers already went hands-on with, whereas others are the results of work on long-standing points with each the sport itself, in addition to free-to-play mode Redsec.
We all know that Season 2 is introducing an enormous new map to the sport, Contaminated, which the developer has been teasing. The map will certainly arrive within the first a part of the season, and it’s going to take action alongside a brand new LTM that “introduces a brand new component of ways.” A second, “high-intensity map” will debut later into the season, alongside one other LTM the place gamers battle by way of an underground base, in darkness.
The actual meat of the weblog submit, nevertheless, covers the broader gameplay adjustments everybody will see as soon as the brand new season kicks off. There’s an enormous deal with participant development, particularly when it considerations free-to-play Redsec gamers.
Challenges are being streamlined but once more, with extra broad parameters that don’t require particular modes. Some, like dailies, may even permit for assists to depend in direction of their standards. Much less restrictive challenges are welcome, however much more so is the sooner battle go development.
BF Studios is altering the speed at which battle go Tokens are earned from profession XP, and making it so that they’re earnable by taking part in the sport usually, and by finishing weekly challenges. These adjustments must also assist Redsec gamers, who may even profit from sooner profession and weapon XP earn charges – throughout each battle royale, and Gauntlet. Usually, the profession expertise ought to really feel extra rewarding, particularly for earlier ranks.
Weapon stability and recoil are two areas that may proceed to evolve in Battlefield 6, it appears, and Season 2 is particularly tackling recoil patterns to make them extra constant if you compensate for them.
Motion is being adjusted with the Season 2 patch, too, although fortunately it’s restricted to common really feel that touches areas like vaulting, ladder transitions, and acceleration curves. You must also see higher continuity and consistency between animations and really feel.
Audio is getting a go with the upcoming patch, particularly with regards to footstep and interplay audio. This additionally extends to one thing the developer has been engaged on enhancing for some time, and it has to do with how the sport decides which audio tracks to prioritise in busy conditions.
Tomorrow, the total Battlefield 6 Season 2 trailer will probably be launched, whereas a extra detailed roadmap is anticipated by the tip of this week.








