Obsidian Leisure director Brandon Adler is bored with seeing “chilly take artists” who’re “working their mouths” about how the studio has modified following latest Xbox layoffs.
The developer liable for directing The Outer Worlds 2, in addition to a brand new unannounced venture, made his emotions concerning the dialog surrounding Obsidian clear in a LinkedIn put up (by way of Eurogamer). Noting that it has been “an especially troublesome week” for the staff, he hung out bidding farewell to those that had been let go earlier than addressing those that have been “popping out of the woodwork to speak about” what the studio “is or what it is not.”
“One other troublesome facet is having to see a bunch of chilly take artists popping out of the woodwork to speak about what Obsidian is or what it is not,” Adler mentioned. “The variety of instances I’ve seen folks, with no understanding of who has labored on our earlier video games or what they contributed, discuss how Obsidian is not who they was… is staggering. More often than not they don’t seem to be simply improper, however spreading an infinite quantity of misinformation.”
Obsidian was one included within the laundry record of Xbox recreation builders caught within the line of fireplace when Microsoft introduced widespread layoffs final week. On the time, Xbox CEO Asha Sharma described the cuts as “essentially the most important restructure” the gaming firm has ever seen, leading to 1,600 employees dropping their jobs instantly, whereas one other 1,600 are nonetheless but to come back all through the monetary yr.
It is a restructure that noticed studios Ninja Idea and Undead Labs enter phrases with new possession as Double Superb and Compulsion Video games turned unbiased. Whereas the destiny of Marvel’s Blade developer Arkane Studios stays unclear, builders like ZeniMax On-line, id Software program, and Obsidian are mentioned to have misplaced giant chunks of their groups.
Amid uncertainty throughout Xbox, Adler is combating again towards these misrepresenting the expertise Obsidian has gathered through the years. He mentioned that, in lots of circumstances, “the folks in lead or director roles are the identical folks that labored on video games like The Outer Worlds, Pillars of Eternity, and New Vegas.”
“Like, actually the identical folks,” he added. “The by line from KotOR2 to our present video games is fairly clear.
“Is Obsidian the identical because it was 20 years in the past? No, after all not. Nothing stays the identical. However the DNA at Obsidian is similar because it all the time was. The identical DNA that created KotOR, New Vegas, NWN2, and Stick of Reality.
“I am extraordinarily happy with our historical past and I’m additionally excited for who now we have turn out to be.”
Adler signed off, asking readers to do not forget that “folks spouting off about Obsidian, working their mouths about who we at the moment are vs. what we had been then” are people who’ve “zero perception into how a recreation is made and who contributed to our earlier video games.” In the meantime, within the aftermath of final week’s layoffs, Bloomberg reported that Obsidian lately canceled a sequel for its fantasy RPG, Avowed, and began work on a return to the Fallout universe with a brand new recreation led by Fallout: New Vegas director Josh Sawyer.
You may make amends for a number of the different post-layoff information that has emerged right here. For a have a look at what is going on on at Bethesda, you possibly can click on right here.
Michael Cripe is a contract author with IGN. He is greatest recognized for his work at websites like The Pitch, The Escapist, and OnlySP. Make sure you give him a comply with on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).








